What do you love about working as a Developer and what you don’t love about working as a Developer?
What do you love about working as a Developer?
Test your problem-solving skills
Nothing beats addressing a problem that has been plaguing you for a long time and that no one else seems to be able to solve. As a developer, you are continuously solving problems for people. You could be working on both simple fixes and more complex strategic solutions. Being able to divide difficult goals into smaller, more doable ones is one of the problem-solving talents required of a Developer.
You should also be able to think in multiple directions at the same time. This is taking your smaller jobs and rearranging them to determine if any are redundant in order to optimize your tasks and save time. Similarly, in order to save time, an Engineer must build future-proof solutions that do not require re-designing every time a parameter changes. Remember that not everything has to be created from the ground up. Before you start on a new solution, be resourceful and examine existing tools; you might be able to avoid a few steps.
Get creative with code
Being a developer isn’t the same as being a graphic designer or a fine artist, but it’s still creative in its own right. Developers can be creative in a variety of ways, including the way they think about solving problems: for example, in order to provide a solution, you must be able to put yourself in the shoes of the users; you must create innovative new systems and functionality, and you get to experiment with and learn new technologies. When trying to develop a well-thought sophisticated solution to get the most out of computers, creativity is also required.
To create your masterpiece with code, you start with a blank screen and a collection of abstract concepts. One of the many benefits of becoming an engineer is the ability to be creative.
Project-based work structure
Another motivation to become a developer is the project-based job structure, which offers a variety of opportunities. In general, you’ll be working on a wide range of projects, both large and little, and this working style has a lot of benefits. Each new project you work on presents you with a new set of difficulties and opportunities to learn about new technology, other systems, and different aspects of the business. Project-based work also provides structure because you will most likely have a deadline to meet before you can finish and move on to the next fascinating project.
Continuous learning opportunities
Engineers must be able to acquire new programming languages and technologies as well as adapt to a constantly changing environment because technology is advancing at a breakneck pace. Developers will frequently have the opportunity to enhance their grasp of the business and industry in which they operate, in addition to learning about technology, as both are always changing. This constant change is a fantastic learning opportunity because it keeps your mind engaged and your job interesting!
Collaboration across teams
The stereotype of a programmer working alone in a room all day is far from reality, and relatively few programmers work alone. In addition to technical skills, you must be an outstanding communicator and team player. Guaranteed that you get the greatest end product, you will frequently need to work as part of a team to share your skills and ideas and to increase your understanding of excellent development techniques and how systems work. As a Developer, you’ll spend a lot of time collaborating with colleagues from many departments, so you’ll have plenty of opportunities to learn from them.
“It’s critical to have good communication abilities. Whether it’s addressing an issue that has to be repaired, planning a future release, or talking to a customer about a specific feature, a large part of my job entails efficiently communicating with my team members as well as other internal clients.
It’s a profession in high demand
I don’t know a single talented developer that is unemployed or unemployed. Developers who are good are in high demand. You may not be able to get work with a large or well-known corporation, but local businesses are desperate for employees. You are free to choose your own path.
You can go to Silicon Valley and work for a top firm, earning a great salary while spending your days collaborating with smart people on the next big thing.
You don’t need to relocate to Silicon Valley to work as a developer, especially as a Web Developer, which is one of the more remote-friendly occupations.
It is not going to be a shortage of opportunities in the near future, either. On the contrary, developers will likely be in higher demand in the future, either to create new software or to maintain existing software.
What you don’t love about working as a Developer?
Poor Q AND A
QA ruins code, while developers write it. It is not that difficult to figure out where the disagreement began. Imagine being five years old and having just completed the Mona Lisa of wooden block towers when your jerk of a younger sibling appears. In this scenario, they represent the QA tester that slams into your tower at full speed, ruining the masterpiece you’ve spent the last 20 minutes painstakingly creating. Do you follow me? This is the type of trauma that QA can cause.
Maybe that’s a little exaggerated, but there’s no disputing that truly awful QA may be aggravating and time-consuming. The worst testers will do the following:
Create bug reports for problems created by their own particular environment.
Consider each bug as a show-stopper.
Follow scripts robotically and become stuck on non-issues while neglecting actual problems.
Concentrate on the details while major issues go unchecked.
Because developers appreciate music more than the average person, they do not wear headphones. They do it to block out background sounds and avoid disruptions. It’s in place of wearing a “LEAVE ME ALONE!” sign on the back of their heads. “I’M CODING!” says the narrator.
Interruptions are terrible for all knowledge workers, but they’re especially awful for programmers because they need to maintain mental models. This cartoon does a better job of explaining things than I ever could.
According to studies, it takes roughly 25 minutes to regain focus after being interrupted. So keep that in mind the next time you think of interrupting a developer who is definitely in The zone. In addition to the time you spend talking to them, you’re squandering around 15 to 30 minutes of their time.
Other people’s bad code
Programmers, like writers, have their own distinct styles, and they tend to change any code they come across into something that conforms to them. Whitespace, method naming, and a slew of other issues that may appear minor to an outsider have strong opinions across the industry.
Developers don’t despise anyone’s code except their own. The majority of programmers must learn by analyzing and enjoying the code of more experienced programmers. Getting into the code of a programmer who didn’t do a good job, on the other hand, can be painful. Sometimes the coder was inept, and other times they were simply lazy. It’s a nightmarish scenario in either case when you have to maintain or refactor that code.
The time it takes to wrap your brain around someone else’s architecture and thought process is the most difficult challenge. It’s even more difficult when the previous developer didn’t generate any documentation describing how everything functioned or didn’t write any unit or integration tests that would have revealed information about the user flow. Without comments, code might be extremely difficult to comprehend.
Documentation is essential for future developers who will be responsible for maintaining your work. However, there are two opposing viewpoints:
- Documentation is something that developers despise.
- Developers despise sloppy documentation.
We appear to have reached a stalemate. Nothing is more frustrating for developers learning about a platform, library, framework, or piece of code than confused, disorganized, or out-of-date documentation. Documentation written in haste (or, without the “s”—with HATE) will, predictably, be poor. So, what’s the answer?
A documentation author must be nurtured by a team. It could be a programmer who is a better writer than the others or just someone who does not despise writing documentation as much as the rest of the team. It doesn’t have to be a developer all of the time, and it shouldn’t be imposed on them until it’s really required.
In any case, someone on the team needs to take the plunge and learn to write documentation. It’s the only way to break the loop and start producing decent documentation. It’s also a valuable ability that can set some developers apart and lead to a better income.
People looking for a technical co-founder
This discomfort is less common among recruiters, yet it is nonetheless irritating in the majority of cases. With a variety of companies, most good developers can find wonderful work conditions and high wages. Even the most innovative-sounding firms won’t be able to leave all of it behind. So it’s an annoyance when some business guru tries to sell you on their brilliant new software concept or sends you their sloppy pitch. Developers are likely to have their own (better) ideas and do not require the assistance of a businessperson to bring them to fruition.